Walk and Talk – PlayStation.Blog

Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! Sid, Tim, Kristen, and I are back this week to discuss a major milestone for No Man’s Sky, which got its start on PlayStation 4, new content for Ghost of Yōtei, exploring Big Walk, and more Stuff We Talked About Next … [Read more…]

(For Southeast Asia) Ghost of Yōtei Complete Edition Comes to PS5 October 2 – PlayStation.Blog

We are so excited to announce that even more new content is coming to Ghost of Yōtei! On October 2, we’ll have a new narrative expansion, new single-player combat survival mode, and new quality of life updates all coming in Ghost of Yōtei Complete Edition!1 Play Video Before we dive in, we want to take … [Read more…]

No Man’s Sky developer Hello Games celebrates 10-year anniversary – PlayStation.Blog

I feel surprisingly emotional today. Ten years ago, on 9th August 2016, PlayStation Travellers across the universe set foot on their first alien planet in No Man’s Sky. The first words from their exosuit rang out in their helmet: “Hazard protection active”. Perhaps you were there ten years ago, or perhaps you joined later. All … [Read more…]

Assassin’s Creed Black Flag Resynced – Jackdaw – PlayStation.Blog

Last week, we asked you to share moments about Edward Kenway’s pirate ship, the Jackdaw, using #PSshare #PSBlog. Here are this week’s highlights: _GenieCrazy_ shares the Jackdaw facing off against a British ship gh_holy_mash shares the Jackdaw sailing into the rising sun WarDragon989 shares a smoky view of the pirate flag waving off the Jackdaw … [Read more…]

Celebrate 30 years of Quake with a brand-new episode, available today – PlayStation.Blog

In 1996, id Software smashed through to another dimension – in one sense of the word, pioneering first-person shooters in the third dimension with the release of Quake, and in another, hurtling players feet-first into Quake’s otherworldly realm – a place beyond our reality where kinetic combat and a moody eldritch setting took FPS players … [Read more…]

The Toll Keeper Story – PlayStation.Blog

In Indonesia, there is a saying that perfectly captures the core concept of our game, 1998: The Toll Keeper Story—”A mother’s love knows no bounds, spanning across all time.” This beautiful sentiment slowly but surely transforms into a harsh reality when that very maternal instinct is tested against a backdrop of escalating, threatening chaos. This … [Read more…]

parry-rich combat and the cutest mutant pup – PlayStation.Blog

Even from its first full reveal in 2025, Beast of Reincarnation was making all the right noises. Roaring through the crowd of impressive action role-playing games, Game Freak’s trek into a post-apocalyptic Japan blends the mythological with the mechanized into something fresh – helped by a “one woman and her dog saving the world”’ narrative. … [Read more…]

Townfall Developers discuss the Scottish setting, retro technology, first-person combat – PlayStation.Blog

Launching September 24 on PlayStation 5, Silent Hill: Townfall marks the latest entry in the iconic psychological horror franchise. In this article, we bring you insights from Motoi Okamoto, producer for the Silent Hill series at Konami and Jon McKellan, writer and director at Scotland-based developer Screen Burn Interactive.   Could you share why you chose … [Read more…]

Laporan langsung Townfall – PlayStation.Blog

Batasan antara kengerian supernatural dan perjuangan psikologis karakter sering kali kabur di antara game-game Silent Hill, tetapi mungkin tidak akan pernah kabur seperti di Silent Hill: Townfall. Saya baru-baru ini memainkan sekitar empat jam permainan horor bertahan hidup orang pertama, di mana protagonis Simon menemukan dirinya berada di kota berkabut di Skotlandia yang penuh dengan … [Read more…]

Trailer Cerita, seni baru, detail komposer, dan banyak lagi – PlayStation.Blog

Hari ini, kami mengungkapkan banyak detail cerita baru tentang Marvel’s Wolverine di San Diego Comic-Con, termasuk Trailer Cerita baru kami yang menarik! Namun kami tahu bahwa tidak semua orang dapat hadir di SDCC secara langsung, jadi mari kita ketahui semua hal yang terjadi selama panel kami. Direktur Kreatif Insomniac Games Marcus Smith, Direktur Game Mike … [Read more…]